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trash bag quicky by Yakul trash bag quicky by Yakul
A quick asset for our current project. Took me about 5 or 6 hours (I'm still a beginner concerning ZBrush). High- (2,4kk points) to Lowpoly (602 tris)-pipeline with subsequent retopo and normal bake in 3ds max.
The UDK ingame screenshot is with normalmap ONLY, no diffuse, no spec.
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Submitted on
June 22, 2012
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1.3 MB
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1499×1614
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